This contains 50 after market explosives. As a bonus action, make a DEX attack to light a firework and aim it at a point up to 120 feet away. Roll a d8 for one of the following effects
1: Dud. The firework shoots off and does nothing.
2: Short Fuse. The firework explodes in your hands and does 1d8 force damage.
3. Bottle Rocket. The firework does 1d8 force damage at the end of its trajectory.
4. Flash Bang. The firework does 1d8 force damage at the end of its trajectory. Plus. All creatures in a 15ft area make a DC16 CON save. If they fail they are blinded and deafened for 1 minute.
5. Artillery Strike. The firework does 2d8 force damage to all creatures within a 15ft area
6. Big Kahuna. The firework does 2d8 force damage to all creatures with in a 15ft area.Plus. All creatures in a 15ft area make a DC16 CON save. If they fail they are blinded and deafened for 1 minute.
7. Fireball. The firework detonates as a 3rd-level fireball spell (save DC 15).
8. Serious Gandalf Shit. The firework does 6d10 force damage to all creatures in a 15ft radius. Make a DEX 16 save. Take half damage if you save or all if you fail.
Notes: Damage, Combat, Jewelry
Previous Versions
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2/7/2022 11:34:49 PM
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Posted Jul 20, 2025you know what could be really funny, to play as a actual firework