Weapon (dagger), very rare (requires attunement by a Requires Attunement by a rogue)

+1 Magical Dagger (1d4+ Dex Mod+ 1)

Twin Daggers. When making an attack and the wielder is able to apply sneak attack damage to the attack, add the number of Sneak Attack dice to the damage. Also, you are able to throw these daggers and if you are holding one of the daggers you are able to return the thrown dagger as a bonus action. If both are thrown, it takes a full action to return them.

"Just tell me everything. Bringing secrets to your grave is only fun for the Lord of Death."

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Requires Attunement by a rogue, Finesse, Light, Thrown, Nick

Deniallll

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