Wondrous Item, very rare
The Arrows of Favored Foe are a magic weapon meant to slay a particular kind of creature in your sight. If a creature belonging to your set enemy type takes damage from the arrow, the creature must make a DC 18 Constitution saving throw, taking an extra 6d10 piercing damage on a failed save, or half as much extra damage on a successful one.
Once an arrow deals its extra damage to a creature, it becomes a nonmagical arrow.
One quiver containes 6 Arrows, refilling magically every Dawn.
Notes: Damage: Piercing, Damage, Combat, Bane
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