Weapon (warhammer), rare (requires attunement)

You have a +1 bonus to attack and damage rolls made with this magic weapon. On critical hits, the weapon makes a crack of thunder, audible out to 300 feet and the target must make a DC 17 CON Save. The target takes 2d6 thunder damage and is deafened for 1 minute on a failed save, or half damage and isn’t deafened on a successful save.

Proficiency with a Warhammer allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.

Notes: Bonus: Magic, Damage: Thunder, Damage, Combat, Versatile, Push

Item Tags: Damage Combat

MasterOfDungeons307

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