"Forged by the Nomad Smiths of the Marquesian sands, beautiful, golden gilding scrawls across the glassen, black blade of this unique weapon. The wicked edge of this instrument cuts the very air as it moves, bending the fabrics of space around it with its hissing threats."
You have a +3 bonus to attack and damage rolls made with this magic weapon.
A strange looking weapon requiring extreme dexterous skill to wield. When folded, the weapon consists of a single, ring-style grip that shifts into a slanted handle. Emerging from bound black leather, a beautiful, wide bladed scimitar curves proudly into a finessed point.
At will, the wielder may choose to spin the blade in their hand and flick out the three identical blades that spin on a polished ball-bearing swivel within the ringed pommel. Melee attacks cannot be made in this form, but the weapon gains the Thrown property, dealing 1d8 damage with a range of 30/120ft.
Proficiency with a Scimitar allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Bonus: Magic, Weapon Property: Thrown, Damage, Combat, Finesse, Light, Nick
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