Weapon (maul), uncommon

You have a +1 bonus to attack and damage rolls made with this magic weapon, +3 against objects. When you hit an object, you do an extra 2d10 damage.

Proficiency with a Maul allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Bonus: Magic, Damage: Bludgeoning, Bonus: Magic, Damage, Combat, Heavy, Two-Handed, Topple

Item Tags: Damage Combat

sarahcastically

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