Appearance: Steel arrowhead with short needle sticking out from point tip. Shaft polished black wood with glass reservoir containing light blue liquid with star-like sparkling within it. Feathers are black.
Attack and Damage: +3 to hit, +3 to damage.
Healing Effect: On a hit, all damage is instantaneously healed along with 3d4+3 hp healing the 1st round, 2d4+2 hp healing the 2nd round and 1d4+1 points healing the 3rd round. Target can take action to remove arrow but will be aware of the healing effect on a hit. Removing the arrow causes damage that is instantly healed by residual healing potion stored in reservoir.
Damage to Arrow: After being fired, roll 1d6 roll, roll 1-3, arrow destroyed beyond repair, roll 4-5, arrow can be used again as normal +3 arrow, roll 6, arrow can be made anew by someone with the arcane skill to make the original arrow.
Proficiency with a Longbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.
Notes: Bonus: Magic, Damage, Ammunition, Heavy, Range, Two-Handed, Slow
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