You gain a +3 bonus to attack and damage rolls made against demons. In addition, the weapon ignores resistance to slashing damage.
This sword has 3 abilities
- Magic Absorption- the jewel in the hilt of the blade has the ability to absorb one spell or curse at a time. when you speak the command word, the spell will cast. When the spell is cast, the jewel turns whit and can then absorb another spell.
- Light of Ayreon- the blade casts a magic light into the air that explodes 50 ft in any direction. This blast desintegrates any demon medium sized or smaller. Recharge (7-0)
- Bane of the Demon Lords- A fiend that is classified as large or huge takes an extra 1d8+ 3 and cannot take a legendary action the round this ability is used. Recharge (4-6)
When you attack a creature that has at least one head with this weapon and roll a 20 on the attack roll, you cut off one of the creature's heads. The creature dies if it can't survive without the lost head. A creature is immune to this effect if it is immune to slashing damage, doesn't have or need a head, has legendary actions, or the GM decides that the creature is too big for its head to be cut off with this weapon.
Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Bonus: Magic, The sword can only be weilded by those who have been bound to it by blood. Adding your blood to the sword and speaking the sword's name (Ayreon) allows you to weild it. Otherwise, the sword cannot be moved from its location. , Damage, Combat, Versatile, Sap
Comments