You tie a rope to this arrow and shoot it at the object you would like it to attach to. The range of your weapon is halved (for example a Shortbow with 80/320 range becomes 40/160).
If the target is immobile you have advantage on the attack. The DC is the Object's Armor Class (DMG, Chapter 8: Objects).
It is possible to aim at an opponent's shield or metal Armor. If successful, when either party attempts to move away they must win a Contested Strength (Athletics) Skill Check to drag the other party at half speed. The rope can be cut as per rope rules.
Additional Notes:
Object Armor Class table for reference
Cloth, paper, rope = 11
Crystal, glass, ice = 13
Wood, bone = 15
Stone = 17
Iron, steel = 19
Mithral = 21
Adamantine = 23
Notes: Control, Exploration
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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11/5/2021 2:58:21 PM
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2
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0
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1.0.0
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Coming Soon
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2/13/2022 10:43:39 PM
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4
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0
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1.0.1
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Coming Soon
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Posted Feb 13, 2022Version 2 Changes:
Rework of the grappling effect onto living targets.