Wondrous Item, rare
This robe has cloth patches of various shapes and colors covering it. While wearing the robe, you can use an action to detach one of the patches, causing it to become the object or creature it represents.
The robe has one of each of the following patches:
- Dagger
- Bullseye lantern (filled and lit)
- Steel mirror
- 10-foot pole
- Hempen rope (50 feet, coiled)
- Sack
- Wooden ladder (24 feet long)
- Bag of 100 gp
- Window (2 feet by 4 feet, up to 2 feet deep), which you can place on a vertical surface you can reach
Once every long rest you can reach into the Robes Pocket and draw a Random Item from this list. Once drawn remove the Item from the List. If you roll this number again the Next Item is chosen. If you Roll a 100 and 100 is Taken start with 1 again.
Roll a D 100
- One rowboat (12ft long)
- A writing journal, with ink pot and quill
- A vodka martini, shaken not stirred, with a lemon twist, no olive
- A fresh pair of undies (breeches) and clean socks
- A Toothpick
- A ball of twine – 10’
- One angry mean badger
- A deck of cards
- Wire cutters
- A small monkey
- An anvil
- One set of cutlery (knife, fork, spoon with a napkin)
- A spyglass (small telescope)
- One ladder (24')
- A magnifying glass
- A necklace of garlic
- One potion of healing 2d4+2
- One set of formalwear (tailored to fit wearer)
- A small wooden table with a chair
- A jar of pickled food
- One heavy crossbow (loaded)
- 3 lbs of uncooked rice
- One potion of minty fresh breath
- One goat
- One carafe of hot coffee
- A pink flamingo lawn ornament (wood)
- One bag of 100 gold pieces
- A coconut cream pie
- One black cat
- One wooden stake
- One long sword (wooden practice)
- Mule with saddle bags
- One continual light spell on a small cylinder object
- A pair of Mastiffs
- One 24lb turkey, fully cooked, piping hot with all the trimmings
- One torch (lit)
- One window, 2 x 4’, 2” deep
- One short bow and three arrows
- One chicken (rubber)
- One jar; peanut butter
- One set of 12 climbing spikes
- A silver tipped lance
- One 10’ cubic pit (open), which you can place on the ground within 10 feet of you.
- One set of salt and pepper shakers (Full)
- One iron door, 10 to 10 wide, and 10; high, barred on one side, will attach to wall and hinge itself)
- One campfire (burning, with 6 logs on the side)
- One quiver of sheaf arrows (20)
- One Shield spell scroll
- One small jar of Grey Poupon (Mustard)
- One hourglass
- A Disposable Magic Long Sword. First round it is +3, Second +2 Third +1, fourth normal and fifth it disintegrates
- One plush doll of an Owlbear
- A set of wind chimes
- One shield, (black with a yellow happy face painted on it)
- A soup ladle
- A lawn gnome ornament (Clay)
- A gallon of red paint in a ceramic jar
- Tourist Snowglobe of Baldur’s Gate
- A small pot of glue
- One Crowbar
- One hair brush
- One set of thieves tools
- 50ft of Hempen Rope
- One rake
- One multi-coloured cloak
- One pair of high soft boots
- One bucket
- One scouring brush
- One umbrella or parasol (determined by the weather)
- A bag of 12 caltrops
- 5 lbs of ground beef (uncooked)
- Just enough change (Whatever coinage the caster needs, under 1 gp)
- A halberd
- One potion of hill giant strength
- One full set of plate mail horse barding (war horse size)
- Snake venom antidote (1 dose)
- One set of dice
- One chicken (Live)
- One sombrero
- One spell scroll of 3 level or lower
- A plate of wood, four kinds of cheese, some pate with crackers and a white and red checkered blanket.
- One large shovel
- One musical instrument
- One Marriage Certificate (Names blank)
- One frothy mug of ale
- One small silver bell
- One Silence 15’ radius spell (4 hours)
- One pair of warm woollen mitten
- One large white flag of a 10’ pole
- One small hand axe
- A bar of soap (herb scented)
- A battering ram
- One pair of scissors
- A lit stick of Dynamite that is going to go off in 1 round (six seconds). Creatures within a 15ft diameter centred on the stick must succeed on a DC 12 Dexterity saving throw or take 3d6 bludgeoning damage on a fail or half on a success. The explosion does maximum damage to structures.
- A 10’ x 10’ x 10’ block of ice
- An animated wooden limb that can replace any missing limb
- One Disposable Magic Key (Opens one lock then vanishes)
- Roll twice more
- A scorl of Fireball that you have to use within one minute or it will be cast where you stand
Notes: Utility, Outerwear
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
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2/14/2022 6:23:08 PM
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0.1
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Coming Soon
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