You have a +3 bonus to attack and damage rolls made with this magic weapon.
Death's Bane: you deal an additional 2d6 points of damage to incorporeal undead such as wraiths and shadows.
Mage Killer: On a score of natural 20 against a spell caster you can choose to cast a 5th level dispel magic. Your allies then have advantage on melee attacks against the target until the end of your next turn.
Legendary Assassin: Targets of this weapon have disadvantage on the death strike ability of 17th level rogue assassins.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Bonus: Magic, Damage, Combat, Finesse, Light, Thrown, Nick
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