This weapon is considered magical.
Attacks and damage rolls made with this weapon have a +2 bonus.
Animosity is a dagger with an unrefined design and is a sister blade to Kinship. Clearly intended to be wielded in a reverse grip, the short talon of the blade appears to be rusted. The true make of the blade is unknown apart from the core which is adamantine, giving the blade an incredible rigidity. The small crossguard wraps slightly around the forefinger when carried correctly, it has a sharp ridge to it making it perfect for sneaking in a punch in a sticky situation.
Whenever a creature is dealt damage by Animosity they must make a Constitution saving throw (DC 15) or be marked by Animosity. A creature marked this way can be dealt an additional 2d4 necrotic damage the next time they are damaged by Kinship.
Proficiency with a dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Damage: Piercing, Finesse, Light, Thrown, Nick
Previous Versions
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2/17/2022 5:37:34 PM
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0
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1
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Coming Soon
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2/17/2022 5:42:21 PM
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0
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1.5
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Coming Soon
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