You have a +2 bonus to attack and damage rolls made with this magic weapon.
Deals 2d10+str mod magical bludgeoning Damage.
The hammer can shrink to fit on your belt and will grow to a full size two handed weapon when drawn. This Hammer can also shrink while using it at your will to use it as a standard blacksmith hammer.
Has 3 charges. If you strike metal with this hammer you can use one charge to shape the metal instantly into any shape or form. If shaped into something with a specific functionality, the shaped item will not have the function of what it is copying. For example if you shape metal into a very special key in order to open a door, that key will not work in the door.
If the metal is armor worn by another creature, you can expend one charge to reduce their AC by 2.
If the metal is a weapon carried by another creature, you can expend one charge to destroy that weapon.
All charges reset at the end of a long rest
Proficiency with a Warhammer allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.
Notes: Bonus: Magic, Damage, Combat, Versatile, Push
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