While holding this shield, you are immune to knockback, resistant to lightning, and you have a +2 bonus to AC. This bonus is in addition to the shield's normal bonus to AC.
If a creature is casting a spell that targets you individually, you can use your reaction to cast Counterspell, consuming one of your 3rd level spell slots to do so. If it is casting a spell of 3rd level or lower, its spell fails and has no effect. If it is casting a spell of 4th level or higher, make an ability check using your spellcasting ability. The DC equals 10 + the spell's level. On a success, the creature's spell fails and has no effect. This effect cannot be used to counter an area of effect spell.
At Higher Levels. When you use this feature and expend a spell slot of 4th level or higher, the interrupted spell has no effect if its level is less than or equal to the level of the spell slot you used.
Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.
Notes: Bonus: Armor Class, Resistance: Lightning, Cleric, Combat, Warding
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