This mask does not appear to look like any particular material although when tapped or knocked on it sounds like wood. The side that affixes to the face has a smooth black silk feeling interior, while the outside has a lacquered white finish and two slits for the eyes, and no other discernable features.
When a user physically interacts with the mask they must succeed on a DC 15 intelligence saving throw. On a failure, they are charmed by the mask and must put it on. While charmed in this manner they have no desire nor need to remove the mask. On a success, they suffer no effect from the mask.
The mask can only be removed if the wearer dies or if someone removes it with a DC 25 Athletics check.
If the user should need to eat or drink while wearing the mask, a small opening will appear over the mouth to allow for intake of food and drink.
While worn, the mask will portray a pattern on the lacquered finished side of the wearer's desired expression. These are up to the user how they are depicted, below you can find some examples.
Happy- a smile, with slight raised cheekbones and eyebrows
Angry-rugged eyes, no mouth decoration and adorned with red embellishments
Flirty-Pink hearts circle the wide eyes, the mouth tilts to a smirk and the cheeks become blushed
Sad- black lines run from the eyes like rivulets of tears
Fear-cracks appear
Surprise-eyebrows go wide and the mouth turns into an “o”
Emotionless-The mask goes wholly black
Confused- question marks cover the forehead
Notes: Utility, Container
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