Wondrous Item, legendary
This cube is 3 inches across and radiates palpable magical energy. The six sides of the cube are each keyed to a different plane of existence, one of which is the Material Plane. The other sides are linked to planes determined by the GM.
You can use an action to press one side of the cube to cast the gate spell with it, opening a portal to the plane keyed to that side. Alternatively, if you use an action to press one side twice, you can cast the plane shift spell (save DC 17) with the cube and transport the targets to the plane keyed to that side.
The cube has 3 charges. Each use of the cube expends 1 charge. The cube regains 1d3 expended charges daily at dawn.
Notes: Teleportation, Exploration
You’re right. Air looks like horns on a circle. The A with a line is seven heavens or mount celestia. The A is the mountain and the line is the clouds.
gate
Haha it says GM not DM. Gungeon Master hahaha.
Personally feel that the specific of
'You can use an action to press one side of the cube to cast the gate spell with it, opening a portal to the plane keyed to that side.'
Overrules the general of the wording of the gate. 5e design is that specific trumps general rulings. You would be able to use the Cubic Gate to travel your current plane of existence if the cube had a button for that plane.
No one mentioned the 1d3 expended charges. What is a d3?