A flat pad of pulsating flesh on one side and biting barnacle-like structures on the other side, the eyes adhere to its hosts optical nerves.
The eyes is actually a chitinous mass designed for a humanoid head. It understands Deep Speech but can speak telepathically with its host once bonded.
Once attuned the user may use the symbiont in its natural attacks to deal 2d8 force damage. Attacks made with the Eyes of Xoriat count as magical for the purposes of overcoming damage resistance. Note: You will need to add this to your character sheet as a CUSTOM ACTION (Natural attack, ranged, Dexterity stat, 30/120 ft range, Action activation, Display as attack)
To remove the Eyes, the user must CON SAVE vs DC15 or take 2d8 psychic damage and suffer a level of exhaustion.
Notes: Ranged Weapon Attack: Force, Attempting to attune causes 2d8 psychic damage and a level of exhaustion, Combat, Headwear, Sentient
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