While wearing this armor, you have resistance to bludgeoning, piercing, or slashing damage.
Curse. This armor is cursed, a fact that is revealed only when an identify spell is cast on the armor or you attune to it. Attuning to the armor curses you until you are targeted by the remove curse spell or similar magic; removing the armor fails to end the curse. Each dawn, roll 1d4.
1. Bludgeoning
2. Piercing
3. Slashing
4. Players' choice
You have resistance to the rolled damage type while wearing this armor until the next dawn, and vulnerability to the others.
When the curse is broken the player may still roll 1d4 each dawn to determine this armors damage resistance, however they will no longer be vulnerable to the other two.
Made from tough but flexible leather, studded leather is reinforced with close-set rivets or spikes.
Notes: Resistance: Bludgeoning, Vulnerability: Piercing, Vulnerability: Slashing, Combat, Warding, Cursed
Comments