As a bonus action you can command this blade to fight with you. It gains a hover speed of 30ft. On the turn its activated, and as a bonus action on subsequent turns, It can move up to 30ft and make a melee attack against a creature within 5 ft of it.
It has +7 to hit and deals 2d8+3 force damage on a hit.
In addition to that, the creature attuned to this weapon has advantage on nature checks and surrvival checks dealing with plant life, and is proficient with herbalists kits. It also holds 2 charges. you may expend 1 charge to cast sending, and 2 charges to cast Dispel Magic.
Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Proficiency: Herbalism Kit, Advantage: Nature, Advantage: Survival, Damage, Combat, Versatile, Sap
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