Wondrous Item, uncommon

Ever feel like you're going to lose you're marbles? Here! Have an extra!

When you just have to hold on to a thought you can put in in the marble and it will hold on to it, until you need it again or until the thought is done. How handy is that?

A creature can take a memory out of their own head or the head of a willing creature and put in the marble, the color of the marble changes to reflect the memory. It will hold the memory until the creature that put it in there takes it back, or it breaks. If it breaks it plays the memory as an illusion visible to anyone in the area. While it is holding the memory the creature cannot remember the memory, only that the memory is missing.

Alternatively, a spell caster can take their concentration on a spell and place it into the marble as a bonus action. While active in this way the marble orbits the caster's head. The marble's coloring changes to reflect the spell and glows with magic as it maintains the concentration until the spells conclusion or the marble is broken. When the memory is extracted or the spell done you are left with a marvelous marble. 

When not being held the marble has an ac of 20, a damage threshold of 10 and 10 hp. It is immune to cold, poison, and acid damage. It is vulnerable to bludgeoning, and immune to slashing. Any attack made with slashing damage will shoot the marble in a random direction a number of feet equal to 10 times the attack modifier used to attack the Marble.

Div_Divson

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