Armor (shield), legendary (requires attunement)

While holding this kellum shield, you have advantage on saving throws against spells and other magical effects, and spell attacks have disadvantage against you.

You have a +3 bonus to AC. This bonus is in addition to the shield's normal bonus to AC.

Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.

Notes: Advantage: Saving Throws, Bonus: Armor Class, Combat, Warding

Item Tags: Combat Warding

ThePeeringEye

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