Weapon (spear), legendary (requires attunement by a non-evil character)

You have a +2 bonus to attack and damage rolls made with this magic weapon. Additionally when you hit with an attack using this weapon, the target takes an additional 1d4 lightning damage.

You have a +2 bonus to saving throws against any spell, and gain resistance to lightining.

You can cast Dispel Magic at 3rd level. Once cast it cannot be cast again until the next dusk.

If the Arcane Bane is used in an area of Mythal the spear can drain magic from any one object, once per day. The object is shattered in the process.

The Arcane Bane is visible to Detect Magic spells only in Mythal areas. Otherwise it is protected from Detect Magic (but not from Identify).

Proficiency with a Spear allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Bonus: Magic, Resistance: Lightning, Damage: Lightning, Bonus: Saving Throws, non-evil character, Damage, Combat, Thrown, Versatile, Sap

Item Tags: Damage Combat

Suderio

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