The Ace of Spades was once wielded by a great Hunter known as Cayde 6. This artifact of a gun is able to do 3d6 damage a shot. Not only that if the gun is reloaded after killing an enemy it gains two stopping rounds that do an additional 1d6 damage. Along with the user can use a bonus action to aim down sights, while aiming down sights they have an advantage on attack rolls as well as being able to see through walls to up to 30 ft. Also while aiming down sights all enemies that aren't directly in their line of sight has an advantage on attack rolls. If the user is to kill an enemy with a critical kill the enemy explodes requiring everyone within 10 feet to make a DC 18 Dex save. On a failed save the creature takes 2d8 fire damage and no damage on a successful one.
It’s up to you to decide whether a character has proficiency with a firearm. Characters in most D&D worlds wouldn’t have such proficiency. During their downtime, characters can use the training rules in the Player’s Handbook to acquire proficiency, assuming that they have enough ammunition to keep the weapons working while mastering their use.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Range, Ammunition (Firearms), Reload, Vex
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