A bronze pendant tied with a leather cord that never breaks and brandished an untarnished symbol of Illmater.
While attuned the player can use the item in its locked form. The player's armor never dents or rusts, same goes for any shields or weapons in their possession (though they maintain the state of the items when first attuned) Letters and scrolls may bend and crease, but never tear and the ink never fades. Clothes and jewelry maintain their original integrity whenever tears or breaks might occur. Steeds, mounts, and other animal companions seem to push on farther and lose energy less quickly when near the attuned player.
When the player attuned to the Amulet proves themselves worthy through a dedication to the service of others (Risking their life for another player or NPC; Standing up for another Character despite consequences; etc.) they are able to use the Amulet's unlocked form. They find their wounds are slightly quicker to heal and do not scar, they are no longer affected by illness or disease, their long rest is shortened by two hours (6 instead of 8) and they find themselves aging at a much slower rate.
Notes: Immunity: Disease, Immunity: Disease, Locked Form: Requires a Short Rest; Unlocked Form: A dedication to the service of others (Player risking their life for another player or NPC; Standing up for another Character despite consequences; etc.) , Warding, Jewelry
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