Weapon (greataxe), rare (requires attunement by a Fighter, Paladin, Barbarian, or Cleric)

You have a +2 bonus to attack and damage rolls made with this magic weapon.

3 times a day you can summon a Snow Storm centered around the wielder in a 20ft sphere, any creatures caught within the sphere must make a Constitution save  (DC:17) and take 5d6 cold damage on a failed save and half as much on a successful one.

2 times a day if you strike the ground with the axe it causes a cone (15ft) of frost to erupt from the ground any creatures caught within the cone must make a Constitution save (DC:15) or  take 3d8 cold damage on a successful save or half as much on a failed save

Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.

Notes: Bonus: Magic, Replace Damage Type: Cold, Fighter, Paladin, Barbarian, or Cleric, Damage, Combat, Heavy, Two-Handed, Cleave

Item Tags: Damage Combat

Sanicmanguy

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