Forged by the Spellsmith Dirk Longsong, the twin Axes of Frost and Flame were forged to assist his tribe in conquering neighboring tribes. They are crafted lighter than standard Battleaxes, allowing them to be dual wielded comfortably.
You deal an extra 1d6 Cold damage when you hit with this magic weapon. If you have a Axe of Flame Attuned as well, the extra damage is increased to 2d6.
The Axe of Frost can share an Attunement slot with the Axe of Flame.
Proficiency with a Battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Notes: Damage: Cold, Damage: Cold, Weapon Property: Light, Damage, Combat, Versatile, Topple
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