Weapon (greatclub), common

A hand crafted large club with a bored center able to fire a large projectile or shrapnel

Cannon: Fire a 3in projectile dealing 2d10+Inteligence Modifier of bludgeoning damage effective between 15-45ft

ammo variant: requires an action to switch between ammo types

Shrapnel: Fire a barrage of shrapnel in a 15ft cone dealing 2d10+Inteligence Modifier of piercing damage

Proficiency with a Greatclub allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.

Notes: Two-Handed, Push

Previous Versions

Name Date Modified Views Adds Version Actions
3/14/2022 11:01:59 PM
4
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3/14/2022 11:03:32 PM
9
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3/21/2022 12:11:11 AM
6
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Majestical_Taco

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