Weapon (warhammer), rare (requires attunement by a not rogue)

You gain a +2 bonus to attack and damage rolls made with this weapon. Twice per long rest, you can cast misty step. Additionally, you can use one the weapon's charges to pull a creature into striking distance as a bonus action. (range 60 feet)

A  black steel hammer forged with an otherworldly metal. It glows faintly like a star in the night sky.

When wielded, you feel as if you are missing a part of yourself. You feel the need to locate your missing half.

Now that the weapon has found its missing half, you are now able to pull the wielder of the other paired weapon if they are within 100 feet as a bonus action at the cost of one charge.

Proficiency with a Warhammer allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.

Notes: Bonus: Magic, not rogue, Damage, Combat, Versatile, Push

Item Tags: Damage Combat

TheEternalScrub

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