A shield-like armament, made of misty stone and covered with obsidian spikes.
An aegis imbued with the power of the mists, this aegis has gained some special properties:
The aegis has charges equal to your proficiency bonus, and this Aegis regains all lost charges each dawn. You may spend one charge to leech health equal to your proficiency bonus from everything in a 10 ft radius dealing necrotic damage, or drain your health to heal another creature equal to their level or their CR, if appropriate, dealing necrotic damage to you. The healing is based on the amount of damage dealt, not the starting damage number. This only affects living creatures, and it does not affect constructs or undead.
You gain darkvision to a distance of 60 ft, or 120ft if you already have darkvision, and you gain advantage stealth checks in dark or dim areas.
This aegis grants you the slipperiness and deception of darkness, giving you a plus 1 to your charisma and plus 2 to your dexterity score. You also gain advantage on constitution saving throws against being blinded and a plus 1 to armor class.
Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.
Notes: Advantage: Constitution Saving Throws, Bonus: Charisma Score, Bonus: Dexterity Score, Advantage: Stealth, Bonus: Armor Class, Sense: Darkvision, rogue, warlock, or paladin, Utility, Warding
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