Weapon (scimitar), artifact

The Arashi Katana is the Katana used by one of the three chosen sent to purify the world by the Elders and gives it's user supernatural abilities.

Actions-5d8

Vanishing Wind-becomes invisible.

Harbor Wave-stuns enemies for 3 turns in a 35ft cone 

Split-splits Katana into two.(plus 1d8)

Bladestorm-attack of opportunity within 20ft

Proficiency with a Scimitar allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Finesse, Light, Nick

Mechanicum

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