A longbow with a +2 bonus to attack and damage rolls made it, that has become self-aware as it is imbued with the energy and emotions of its user. Only Mob can tune with it and can communicate empathically with him while tuned in.
Even when the bow already glows with a green aura around it, along the upper and lower limbs are four rings of energy, two on each respectively, which glows with a more intense dark-green aura whenever Mob activates the longbow's special effects.
At the beginning of his turn, Mob can spend a charge to apply on each attack made with this longbow one of the following effects, although each effect can only be used once per turn:
-Frost. All damage converts to cold damage.
-Heat. All damage converts to fire damage.
-Flash. All damage converts to lightning damage.
-Rot. All damage converts to poison damage.
Proficiency with a Longbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.
Notes: Bonus: Magic, Mob only, Damage, Combat, Sentient, Ammunition, Heavy, Range, Two-Handed, Slow