Ring, rare (requires attunement by a anyone)
This Amulet has 5 charges. While wearing it, you can use an bonus action to expend 1 or more of its charges to heal yourself 2d6 per charge spent or an action to touch any creature and heal them 2d6 per charge.
The Amulet regains 1d4 + 1 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the Amulet cracks into tiny shards, lost forever.
Notes: anyone
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