A creature hit by this bolt suffers 1d4 necrotic damage and begins to bleed from the wound, sustaining an additional 1d4 necrotic damage at the start of each of its turns. At the end of each of the creature's turn it can make a DC 15 Constitution saving throw, ending this effect on a success. This bleed effect also ends if the creature is healed for any amount. This bleed has no effect on constructs or undead.
Proficiency with a Light Crossbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.
Notes: Bonus: Magic, Damage, Ammunition, Loading, Range, Two-Handed, Slow
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