Wondrous Item, very rare (requires attunement by a need 2 hours of attunement by a wizard or warlock)
Expend 1 charge to use fireball spell. If you fall unconscious due to fire damage, you come back to 1 hp expending 1 charge. If you are about to die from fire damage, make a con saving throw, if roll above 21, you come back to 1 hp, if between 18 and 20, you go prone, and below 18, no effect (expends all charges leaving 1). zero charges remain, amulet explodes dealing 1d10 + 6 fire damage in a 10 foot radius. get back 1d6+con modifier charges at dawn.
Notes: need 2 hours of attunement by a wizard or warlock
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