A cold gem that needs to be held in two hands in the shape of a teardrop with the tip of the drop split eight ways. If you put your ear up to it, you can faintly hear Adario humming to herself. Magic energy radiates from it when it is being held.
The Dragonheart has two charges. It can do either of the following abilities at a cost of 1 charge:
Frozen Battlefield: The wielder summons two 10x10 cubes of ice spawn in an unoccupied area within 60 feet. They give full cover and weigh 600 lbs.
Happy Fun Time Breath: A 15 ft cone of cold erupts from the gem. Each creature in range makes a Constitution saving through DC16. On a failed save, a creature takes 8D8 points of cold damage. On a successful save, the creature takes half that.
The Shard retains its magical properties even when the charges are gone. Only Adario can recharge it.