Weapon (dagger), rare (requires attunement by a Dex of 10+)

The heavy bag holds 5 normal looking daggers. Although when removed from the bag they soon disappear. They exist just long enough to be used for an attack. After they all disappear the bag will regenerate the 5 daggers. If affected by spells or poison only the current set of daggers will have the poison any newly regenerated daggers will not be affected. Attacks with these daggers count as bonus actions.

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Dex of 10+, Damage, Control, Utility, Combat, Finesse, Light, Thrown, Nick

Item Tags: Damage Control Utility Combat

MrFryFry010

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