2d12+2 damage, +prof+feat+Dex to hit, 80/240 range, 6 reload score, 3 misfire score in which you have to use a bonus action to clear it with a higher then a 10 slight of hand check, every reload roll a d4 if it lands on a 2 add 1 damage and if it lands on a 4 add 2 damage to the cylinder.
THE LAST WILL AND TESTAMENT OF CAYDE-6
To whomst it may concern:
I, Cayde-6, being of sound(ish) mind and body, do hereby and henceforth and heretofore leave all my possessions to the person, alien, animal, or natural phenomenon what kills me.
Aforesaid possessions include, but are not limited to:
– The Ace of Spades
– Any and all stashes I've hidden throughout the system
– The Colonel, my faithful friend
– My debts, which follow: THE ATTACHED FILE IS TOO BIG TO DOWNLOAD
It’s up to you to decide whether a character has proficiency with a firearm. Characters in most D&D worlds wouldn’t have such proficiency. During their downtime, characters can use the training rules in the Player’s Handbook to acquire proficiency, assuming that they have enough ammunition to keep the weapons working while mastering their use.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Short rest, Range, Ammunition (Firearms), Reload, Sap
Comments