Category: Magic item
Item Rarity: Unknown rarity
Weight: 1
Made from black spider silk and reinforced with claw like steel tips, these gloves fit like a second skin and grip easily to any surface. When worn by and attuned to a drown, they grant the wearer spider climb equal to the wearers walking speed. If the wearer is not a drow, they grant half the speed.
If worn by and attuned to a drown: Once times a day, the wearer can touch a creature to send forth a wave of spiders. The target must make a wisdom saving throw. On a failed save, the target takes 2d6 psychic damage and becomes frightened. On a successful save the target takes half damage.
The sharp tips of these gloves deal an extra +1 unarmed damage. This changes to a +2 at level 7, +3 at level 11, +4 at level 17 and +5 at level 20
Hidden power: Upon using wave of spiders five times, the wearer can choose to cause an extra 1d6 physchic damage instead of frightening their target.
Hidden power: Upon using wave of spiders ten times, the wearer can choose to charm their target, and only deal 1d4 phychic damage. This lasts for 1 minute or until the target succeeds on a wisdom saving throw.
Curse: Once attuned, the wearer may find it difficult to remove the gloves from their person. When trying to put them away, the wearer must make a wisdom saving throwor take 1d12 phychic damage.
Notes: Frightened, The wearer must spend a short rest to attune to the item
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