A Greataxe wielded by Godrick the Grafted. This golden battleaxe is emblazoned with the figure of a beast, representing the strength of Godfrey, First Elden Lord and patriarch of the golden lineage.
You gain a +6 bonus to attack and damage rolls made with this magic weapon. It deals 2d12 slashing damage on a hit, plus an extra 2d12 Force damage if the target is a non-humanoid creature. If your Strength score is 24 or higher, you can wield this weapon with one hand, ignoring its Heavy and Two-Handed weapon traits. While you are attuned to this weapon, you have resistance to nonmagical bludgeoning, piercing, and slashing damage and can't be knocked prone.
Twice per your turn, when you make an attack action with this weapon, you can make an additional attack as part of the same action. The additional attack can be a normal melee weapon attack or one of the following attacks:
- Great Whirlwind. You swing the Axe 360 degrees around you 3 times, making a weapon attack against all creatures within 10 ft. of you with each swing. In addition, until the end of your next turn, your walking speed is increased by 1d6 x 5 ft. and you have advantage on Dexterity saving throws.
- Fling Debris. You carve the Axe across the ground, flinging debris in a 25 ft. cone. Creatures in the area of the cone must make on a DC (13 + your Strength modifier) Dexterity saving throw. On a failed save, a creature takes 16 (4d6 + double your Strength modifier) Bludgeoning damage and is blinded until end of its next turn. If a creature fails the saving thro by 5 or more, it is also knocked prone. On a successful save, a creature takes half damage and isn't blinded.
- Lunging Swing. You launch yourself up to 30 ft. in a direction towards a creature and make a weapon attack with this weapon. This attack can land a critical hit on a roll of 17-20.
I command thee, Kneel! The weapon has 3 charges that recharge at Dawn. You can expend up to 3 charges as an action, then slam the head of the weapon on the ground for each charge expended, unleashing shockwaves in a 30 ft. radius centered on you each time you slam the weapon. Each creature of your choice in the area must succeed on a DC (16 + your Strength modifier) Strength saving throw. On a failed save, a creature takes 15 (3d4) bludgeoning damage, 15 (3d4) Force damage, and is knocked prone. If a creature fails the saving throw by 5 or more, it is also stunned until the end of its next turn.
Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.
Notes: Bonus: Magic, Damage: Slashing, Resistance: Bludgeoning, Piercing, and Slashing from Nonmagical Attacks, Immunity: Prone, Barbarian, Damage, Bane, Heavy, Two-Handed, Cleave
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
4/3/2022 8:43:30 PM
|
9
|
1
|
1
|
Coming Soon
|
Comments