Weapon (maul), uncommon (requires attunement)

You have a +1 bonus to attack and damage rolls made with this magic weapon. While attuned to this weapon you can cast the mold earth cantrip at will.

This weapon contains 3 charges. You can expend 1 charge to replace one of your attacks per turn or as a reaction if you miss an attack with this weapon to strike the ground and cast the earth tremor spell (save DC 14)  potentially causing your enemies within range to fall prone. This weapon regains all expended charges after a long rest. 

Proficiency with a Maul allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Bonus: Magic, Damage, Combat, Heavy, Two-Handed, Topple

Previous Versions

Name Date Modified Views Adds Version Actions
4/1/2022 3:23:04 PM
7
2
--
Coming Soon
4/4/2022 5:45:40 PM
5
2
2
Coming Soon

Item Tags: Damage Combat

hkperry9416

Comments

Posts Quoted:
Reply
Clear All Quotes