Once there was a young Gnome named Mifa who was fascinated by magic. Although not skilled in magic herself, she read and researched everything she could about the Weave and those who could manipulate it. Mifa, through her study, became a skilled alchemist and enchanter. Her greatest creation was an accidental merger of alchemy and Wild Magic. What Mifa had created was a physical expression of the chaos of Wild Magic is a "beautiful, spherical form!"
This small leather bag contains 100 small, glass marbles of various colors and designs. A character may use one action to throw a single marble. They must then roll a d100 on the table below to find the effect of the thrown marble. Any single effect can only occur twice so once two marbles from the bag have triggered that effect, it can never be triggered again. If the roll indicates an effect that has already been used twice, the character must reroll until they receive an effect that hasn't already been used. Once an effect has ended, the marble breaks apart, becoming unless.
d100 | Effect | d100 | Effect |
01-02 | For one minute, any invisible creature within 20 feet of where this marble landed, is now visible. | 51-52 | The creature hit with this marble begins to levitate uncontrollably for the next minute |
03-04 | Magic Missile erupts from the marble at 5th level targetting whomever the marble was thrown at | 53-54 | A smoke cloud erupts from the marble, covering a 20 radius and blinding everyone inside it. Dark vision is also blinded by this effect. |
05-06 | 1d4 shadows are summoned. They are not controllable and attack anything nearby. | 55-56 | Illusionary butterflies and flower petals fill the air within 10 feet of the marble |
07-08 | Whoever threw the marble is instantly teleported to the marbles location | 57-58 | An illusionary clone of whoever threw the marble appears at it’s location. The clone cannot attack or be attacked but can be controlled. It lasts for one minute. |
09-10 | If this marble hits a creature, cast polymorph on that creature. If not, the marble becomes a potted plant. | 59-60 | The marble begins to emit music for the next 10 minutes. The creature hit with the marble can only hear this music for the duration |
11-12 | A chicken appears at this location. If the marble hits a creature, the chicken appears on the creature's head and begins pecking them dealing 1d4 damage. | 61-62 | Casts Cloud of Daggers centered on this location. |
13-14 | 1d4 apple trees spring up around this marble | 63-64 | The last spell that was cast within 200 feet of this marble is immediately cast again targeted on the closest creature. |
15-16 | Whoever is hit by this marble teleports to a random location of the DM's choosing within a 1000 foot radius | 65-66 | A large gust of wind is produced in the direction the marble was thrown, pushing anyone who fails a DC 13 Strength save 20 feet back. |
17-18 | Whatever object or creature that is hit by this marble must make a DC 12 CON save or immediately turn to solid gold. | 67-68 | All sound within a 60 foot radius is silenced. This silence lasts for 10 minutes. |
19-20 | Mass Cure Wounds in cast from the marble as a 7th level spell | 69-70 | Whoever threw this marble immediately passes out for 1d6 minutes. The marble itself has no effect. |
21-22 | A wall of fire encircles a 30 foot radius. Any creature who touches the wall takes 2d6 fire damage. | 71-72 | 3d12 colored lights appear in the area. These lights last for 10 minutes. |
23-24 | All creatures within 30 feet now suffer from the effects of Slow for 1 minute. | 73-74 | An anti-magic zone is created in a 60 foot radius lasting for 10 minutes. |
25-26 | If a creature is hit by this marble, they begin to glow a bright red which lasts for one minute or until another spell is cast on them. If another spell hits this creature, the automatically succeed the saving throw and take zero damage from the spell regardless of damage rolls. | 75-76 | If a creature is hit by this marble, they begin to glow a bright shade of blue which lasts for 1 minute or until another spell is cast on them. If another spell hits this creature while it's glowing, that creature automatically fails any saves and takes the maximum possible damage regardless of damage rolls. |
27-28 | A creature hit by this marble has the Haste spell cast on them. | 77-78 | Fireball erupts from the marble at 3rd level |
29-30 | 1d6 spirit fairy-unicorns are summoned at the location under your control. Each do 1d6 damage. They last for one minute. | 79-80 | The creature hit with this marble is teleported to the Astral Plane until the end of it's next turn, at which point it returns to the exact spot it was in before it disappeared. |
31-32 | Target creature gains resistance to all damage for the next minute. | 81-82 | The ground in a 10 foot radius of this marble becomes quicksand. Any creature caught in the sand must make a DC 15 Strength save or sink into the sand and become restrained. |
33-34 | All creatures within 30 feet who fail a DC 13 constitution save fall asleep for 1d3 hours | 83-84 | The one hit by this marble forgets everything of the last 1d12 hours. |
35-36 | A rainbow springs from the marbles location or from whomever the marble hit. | 85-86 | Three creatures within 30 feet of where this marble landed are struck by lightning, dealing 4d10 lightning damage. |
37-38 | A spout of warm water springs from where the marble landed, soaking everything in a 15 foot radius. Any creature soaked in this manner is now vulnerable to lightning damage. | 87-88 | 1d100 gold coins spring from the marble at the moment of impact. |
39-40 | This marble casts Ray of Frost at the nearest 2 creatures. | 89-90 | A complete campsite spawns on this marble. Two tents, lit campfire, and food already cooking. This lasts till the next dawn then disappears. |
41-42 | 1d4 Skeletons spawn on this marble. They are under no one's control and attack whoever is nearby. | 91-92 | Faerie Fire is cast centered on this marble. |
43-44 | Any creature hit by this marble suffers the effects of the Confusion spell. | 93-94 | Shatter is cast centered on this marble. |
45-46 | In mid flight, this marble transforms into a harmless snowball. | 95-96 | Flowers of all kinds begin sprouting within a 60 foot radius of this marble |
47-48 | A fully ripe strawberry bush springs from the ground at the marbles location, producing 2d12 strawberries. | 97-98 | On impact, 2d20 worth of candy bursts from the marble like a piñata |
49-50 | Whoever is hit by this marble begins sneezing and cannot stop. They then sneeze a small fireball, dealing 3d6 fire damage to everything within 30 feet. | 99-100 | An avatar of Death appears under the throwers control. It last for 10 minutes, till dismissed, or till it dies. |
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
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2/10/2019 5:04:56 AM
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