Armor (plate), varies

This armor comes in six parts, each magical, and each found separately: The Snapper's Crown, the Silver claws, the Betrayer's Bane, and The Greaves of the Swamp-walker

while wearing all the pieces of the armor, you gain resistance to force and bludgeoning damage and your AC increases by 1

 

 

The Snapper's Crown
Helmet (rare) 
while wearing this helm, you gain a +1 to your AC, and to your unarmed strike attack roll.

The Silver Claws
Gauntlets (rare)
While wearing these Gauntlets, you gain a +1 to unarmed strike damage rolls, and your unarmed strikes are silvered and magical, your strength also increases by 2

The Betrayer's Bane
Breastplate (very rare) (requires attunement by a tortle)
While this armor does not convey any benefits to your AC normally, it gives you immunity to the Surprised condition, and creatures gain no benefits from being invisible while within 5 feet of you. attacks made by creatures that you once considered allies are made with disadvantage against you.

The Greaves of the Swamp-Walker
Boots (uncommon)
while wearing these boots, you can walk across liquids and difficult terrain as if it were normal ground, and your speed cannot be reduced without your willingness. your AC increases by 1.

 

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Str. 15 Required, Stealth Disadvantage

Previous Versions

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4/7/2022 12:07:55 AM
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