Weapon (dagger), very rare (requires attunement)

A dagger of Orc slaying is a magic weapon meant to slay an Orc. If an Orc takes damage from the dagger, the creature must make a DC 17 Constitution saving throw, taking an extra 6d10 magical piercing damage on a failed save, or half as much extra damage on a success. If the creature is Orc-adjacent such as a Half-Orc or Ogrillon, it automatically makes the save, taking half the rolled extra damage.

The dagger has a single charge per day. Once the dagger of Orc slaying causes extra damage to a creature, it cannot be used again until the following dawn.

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Damage: Slashing, Finesse, Light, Thrown, Nick

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Methuselix

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