This rough homespun bag appears empty, but reaching inside the bag reveals the presence of many small seeds. The bag weighs half a pound. You can use an action to pull a seed from the bag and throw it up to 20 feet. When the seed lands, it grows into an awakened tree (see the core rules for its stat block). Unless it dies or you pull another seed from the bag, the tree remains animated until the next sunset, at which point it takes root if possible. While animated, the tree is friendly to you and your allies. In combat, the tree shares your initiative count, but it takes its turn immediately after yours. You can use a bonus action to command how the tree moves and what action it takes on its next turn, or to give it general orders, such as to attack your enemies. In the absence of such orders, the tree doesn’t act except to defend itself if attacked. Once three seeds have been pulled from the bag, the bag can’t be used again until the next dawn.
Wondrous Item, rare
Comments