Weapon (crossbow, hand), varies

A magitek handgun designed to fire bolts of arcane lightning, designed by an unknown hand, forged from magic and bone, with designs and technique's taken from a time long past. Ignore ammunition rule's as the weapon is magical in nature.

the magnus is similar in size to a normal hand crossbow, and thus take's its bonus's from crossbow skills and proficiency's.

Primary fire: pull the trigger and send out a bolt of gold lightning, on a critical hit the lightning ignores armor and damage resistance's, roll 2d6 for damage

Ride the storm: Fan the hammer and let off six shots in rapid succession roll for each, each shot after the first gets a steadily increasing -1 to hit, maxing out at minus three, roll for each shot's damage, if more than three connect the enemy is stunned for one round. after using this attack all charges are expended.

Charge building: When all charges are expended spend one turn to recharge the weapon, you cannot move, attack, or dodge while recharging the weapon.

Proficiency with a Hand Crossbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Notes: Damage: Lightning, Ammunition, Light, Loading, Range, Vex

PrimarisRice

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