Wand, legendary
This wand, designed by countless generations of Artificers fires one sizeable magic missile designed to pierce the toughest hides and the strongest armors.
Fires ONE magic missile that deals 30d4 of blundgeoning damage to a target and 10d4 of blundgeoning damage to anyone in a 10ft radius.
Anyone in melee range behind the caster using the wand suffers 4d8 burn damage and is knocked prone.
Target must be behind no cover and you must have a clear line of sight
The power of this wand can only be used on targets farther than 15ft due to countless accidents during the initial forging process
Can be recharged at a Master Artificer's workshop for 1800GP.
Notes: Damage, Combat
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