Armor (spiked armor), very rare (requires attunement by a Must be a Samurai or ninja)

This armor was forged in the blood of several Yokai and demons of various kinds, it is infused with evil and chaos. The armor itself has warped the line between metal and flesh so there are parts with flesh like bone or spines on various areas around the armor, in some areas you'll find fanged mouths and/or orifices that grown and growl as if they hunger for the blood.

Your AC increases by +2. In addition this armor is covered in spikes and fanged maws lashing out for fresh blood, whenever a creature attacks and fails to hit the armor deals 1D6+3 piercing damage to that creature which then needs to make a DC 16 (con) saving throw or take an additional 2D4 necrotic damage. If they succeed they take no additional damage. 

Cursed: this weapon is cursed by the same Yokai and demon that were used to forge it any creature that has an alignment of neutral or neutral good or lawful good is simply changed to either chaotic evil or lawful evil depending on if they are lawful or just neutral. If the creature is already chaotic or evil of any kind no change their alignment will happen, because of this curse your character will need to feed the armor by shedding blood at least once a day if you don't the armor will attack you and drink from your blood which will deal 2D6 piercing damage to you.

Spiked armor is a rare type of medium armor made by dwarves. It consists of a leather coat and leggings covered with spikes that are usually made of metal.

Notes: Resistance: Necrotic, Damage: Necrotic, Must be a Samurai or ninja, Stealth Disadvantage

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