This banner measures 5 feet high and 3 feet wide. The insignia of a death knight is emblazoned. It can be attached to a 10-foot pole to serve as a standard. While attuned to the banner, you can control any undead created by the rib of the death knight, eye of the death knight, and hand of the death knight, as if you controlled them as per the animate dead spell.
Undead Marshall Set. This item is part of a set of magic items. If a creature attunes to one item in the set, they can attune to any number of additional items in the set without using an additional attunement slot.
Curse. Any creature that is attuned to one or more of the items in the Undead Marshall Set is unwilling to part with them unless targeted by a remove curse spell. If a creature uses one of the item in the set's feature they must succeed a Wisdom saving throw (DC = 10 + 5 per item in the set being worn) or have their alignment shift. On a failure the creature's alignment begins to shift toward lawful evil. If the creature is good they become neutral, and if they are neutral they become evil. If a creature is chaotic they become neutral and if a creature is neutral they become lawful. Only one part of these alignments can change on a failure and a creature is only subject to this saving throw once every 24 hours.
If a creature is lawful evil and fails their saving throw, all items in the Undead Marshall Set teleport to an unoccupied space within 60 feet of one of the former wearers of an item in the set. In the space forms a death knight at full health. The creature that failed the saving throw is also under the effects of the dominate person spell by the death knight until the death knight is slain. After which, it and all of its items dissolve into the ether and any creature that had their alignment shifted from an item in the Undead Marshall Set has their alignment reverted to what it was originally.
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