Weapon (longbow), unknown rarity

This longbow mechanically collapses into an ornate mizzium bracer when not in use, it takes a bonus action to unfold it from this state. The bracer is etched with the likeness of a phoenix made of lightning. While its bow form, the limbs and grip are made of black oxidized mizzium metal. From the tips arcs a bolt of lightning energy to form the bowstring, the tips themselves glowing yellow and crackling violently.
This longbow has been imbued with the power of an Arclight Phoenix, being crafted from its regenerative egg dropped upon death. The cycle is broken and the magical essence of the phoenix is channeled into the bow, arcing from the tips as a bowstring made of pure lightning infusing your shots with lightning energy.

You have a +2 bonus to attack and damage rolls made with this magic weapon. in addition, on a hit you do an extra (1d8) lightning damage

[Special Ability] - 2 charges per Dawn
Arclight Shot.
Ranged Weapon Attack: +2 to hit one target. Hit: (1d10) Piercing damage and (2d8) lightning damage, and lightning jumps from the target to one creature of your choice that it can see within 30 feet of the target. That second creature must succeed on a DC 15 Dexterity saving throw or take (2d8) lightning damage. 

Proficiency with a Longbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: Bonus: Magic, Damage: Lightning, [Special Ability] - 2 charges per Dawn Arclight Shot. Ranged Weapon Attack: +2 to hit one target. Hit: (1d10) Piercing damage and (2d8) lightning damage, and lightning jumps from the target to one creature of your choice that it can see within 30 feet of the target. That second creature must succeed on a DC 15 Dexterity saving throw or take (2d8) lightning damage. , Damage, Combat, Ammunition, Heavy, Range, Two-Handed, Slow

Item Tags: Damage Combat

TheKingJester

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