Weapon (longbow), unknown rarity (requires attunement by a Upon scoring a 20th critical hit, the bow begins to hum and crackle with lightning energy, as the elemental energy of the Phoenix is once again rejuvenated. Wielder must spend 3 consecutive long rests attuning to the bow)

This longbow mechanically collapses into an ornate mizzium bracer when not in use, it takes a bonus action to unfold it from this state. The bracer is etched with the likeness of a phoenix made of lightning. While its bow form, the limbs and grip are made of black oxidized mizzium metal. From the tips arcs a bolt of lightning energy to form the bowstring, the tips themselves glowing yellow and crackling violently.
This longbow has been imbued with the power of an Arclight Phoenix, being crafted from its regenerative egg dropped upon death. The cycle is interrupted and the elemental essence of the phoenix is instead channeled into the bow, arcing from the tips as a bowstring made of pure lightning infusing your shots with lightning energy.

You have a +4 bonus to attack and damage rolls made with this magic weapon. in addition, on a hit you do an extra (2d8) lightning damage

[Special Abilities] - 4 charges per Dawn
Arclight Shot.- costs 1 charge
Ranged Weapon Attack: +4 to hit one target. Hit: (1d10) Piercing damage and (4d8) lightning damage, and lightning jumps from the target to one creature of your choice that it can see within 30 feet of the target. That second creature must succeed on a DC 15 Dexterity saving throw or take (4d8) lightning damage and then jumps to one other creature of your choice you can see within 30 feet of the second target. that creature must also succeed a DC 15 Dexterity saving throw or take (4d8) Lightning damage

Crackling Death- costs 2 charges
When you should drop to 0 hitpoints you can expend 2 charges from your bow as a reaction to instead drop to 1 hitpoint. Additionally when this ability is activated, lightning is discharged from you in a 30 foot radius as the damage is redistributed. All creatures within 30 feet of you must make a DC 16 Dexterity saving throw, taking (4d8) lightning damage on a failed save, or half as much damage on a successful one.

Critical Development
Upon scoring a 20th critical hit, the bow begins to hum and crackle with lightning energy, as the elemental energy of the Phoenix is once again rejuvenated. 

Proficiency with a Longbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: Bonus: Magic, Damage: Lightning, [Special Ability] - 4 charges per Dawn Arclight Shot. Ranged Weapon Attack: +4 to hit one target. Hit: (1d10) Piercing damage and (4d8) lightning damage, and lightning jumps from the target to one creature of your choice that it can see within 30 feet of the target. That second creature must succeed on a DC 15 Dexterity saving throw or take (4d8) lightning damage and then jumps to one other creature of your choice you can see within 30 feet of the second target. that creature must also succeed a DC 15 Dexterity saving throw or take (4d8) Lightning damage, Upon scoring a 20th critical hit, the bow begins to hum and crackle with lightning energy, as the elemental energy of the Phoenix is once again rejuvenated. Wielder must spend 3 consecutive long rests attuning to the bow, Damage, Combat, Ammunition, Heavy, Range, Two-Handed, Slow

Item Tags: Damage Combat

TheKingJester

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